The special effects package contains a number of scripts for animation and sound control. The package is free to download.
Speech/Sound Module
Onions/Invader Game
Onions/Memory Game
Three D/3D Motion Game

SPEECH

SPEECHMODULES

Part of the special effects package is the Speech Module. This interface allows the synchronization of sound and movement in particular mouth movement, although other transitional movements should also be possible. The package also contains a xml-based soundpreloader for 10 soundfiles. The speech module allows the incorporation of four different functions, which gives a lot of flexibility to allow different type of facial expressions at runtime. A simple example from the lite speechmodule is shown below. Other features are eye and eyelid movement.

PRELOADER

The package comes with three preloader classes. A simple preloader is available, which you can download also for free from this site. Then there is a preloader for movies with content that is exported in frame 1 and usually a preloader would start later. The third preloader is a jpg/swf preloader. Examples for all preloaders are shown.

ONIONS

ONIONSKIN, TOMATOSKIN, BLUR AND SHADING EFFECTS
Part of the package is a set of special effects such as onionskinning, tomatoskinning(?), blurring of objects and setting up grids. Included also a gametimer with countup and countdown, which can be easily connected to a game for example as shown in the Memory game. What you see there is all in one frame and done only by scripting including random color effects. The same is also true for the Invader Game also included in the package.

3D

3D Motion Game
Part of the special effects package is a game demo demonstrating the integration of a script for 3D Motion Game.